Originally posted by al.aguilar:Ok, without official mod support, you have to dig and learn a lot of stuff, using VS, programming code, and it takes a lot of time, so you need people with knowledge and willing to invest lot of time, take into account the community did not even create a Wiki for the Universim, after all these years. about early 2000s was a major time for ingame cheats now fast foward to really recent times they have be voided from most modern games same things happening with mods nowadays atleast you if you have been around games long enough can start to see this slow process now. honestly it saddens me to see mods are becoming like cheat codes just forgotten. which will happen one day and since theres no mod support theres going to be no new content. but its for new content when the game eventually comes to a stopping point. sure modders could make patches of there own for games. I don't know every detail, every promise back in the days, I have played only since 2019, but I can't tell you beyond the characters, colorful assets, animations, sounds, and funny lines we don't have a game here, every mechanic was trivialized: fear/love, crime, happiness, polution, exiles attitude, education system, water system, choices in research tree.Īs a result everything is solved increasing population, and building more, most of the time, same kind of building, so I don't think mod support would fix anything your missing the point of mod support its not to Fix anything. Originally posted by al.aguilar:The Universim is not going to have a proper mod support, because that requires resources, time and money, and Crytivo doesn't even have those to deliver a polished game.
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